Needle gauge
Pointer with bands as track.
Open the chart without page chrome ↗
const options = {
chart: {
height: 340,
fontFamily: "Inter, Geist, \"IBM Plex Sans\", system-ui, sans-serif",
type: "gauge",
toolbar: {
show: false
}
},
series: [64],
labels: ["CPU"],
plotOptions: {
radialBar: {
shape: "needle",
startAngle: -135,
endAngle: 135,
bands: [
{
from: 0,
to: 60,
color: "#16a34a"
},
{
from: 60,
to: 85,
color: "#f59e0b"
},
{
from: 85,
to: 100,
color: "#dc2626"
}
],
bandsStyle: {
gap: 3,
strokeWidth: "100%",
hideTrackWhenPresent: true
},
ticks: {
show: true,
major: {
count: 6
},
minor: {
count: 4
}
}
}
},
theme: {
mode: "light",
preset: "coastal"
}
}
const chart = new WestCoastCharts(document.querySelector('#chart'), options)
chart.render()import WestCoastCharts from 'west-coast-charts'
import types from 'west-coast-charts/types'
WestCoastCharts.use(types)
const options = {
chart: {
height: 340,
fontFamily: "Inter, Geist, \"IBM Plex Sans\", system-ui, sans-serif",
type: "gauge",
toolbar: {
show: false
}
},
series: [64],
labels: ["CPU"],
plotOptions: {
radialBar: {
shape: "needle",
startAngle: -135,
endAngle: 135,
bands: [
{
from: 0,
to: 60,
color: "#16a34a"
},
{
from: 60,
to: 85,
color: "#f59e0b"
},
{
from: 85,
to: 100,
color: "#dc2626"
}
],
bandsStyle: {
gap: 3,
strokeWidth: "100%",
hideTrackWhenPresent: true
},
ticks: {
show: true,
major: {
count: 6
},
minor: {
count: 4
}
}
}
},
theme: {
mode: "light",
preset: "coastal"
}
}
const chart = new WestCoastCharts(document.querySelector('#chart'), options)
await chart.render() Waiting for the chart.
Open Data & agent view to read this chart through chart.describe().
Read from the running library through its optional agent/describe module. Text, table and JSON share the same snapshot. Demo data only.
$ wcc chart export gauge-needle-gauge.json --out gauge-needle-gauge.svg --with-table Public agent tools 0.2.3, tested with Library 1.1.5; available from the versioned GitHub release and npm. Save a JSON spec first and check the loaded runtime and supported modules before rendering. Command reference
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